Version 24w30a Changelog

Additions

  • Loading Animation
  • Title Screen
  • Menu UI
  • Options Menu
  • Create world menu
  • Gamerules selector screen
  • (empty) Datapacks screen
  • Multiplayer screen (not functional)
  • This is currently not implemented fully, so creating anything in the gen screen won't affect anything in-game
  • Sound engine (Implemented, but not functioning yet)
  • Tags: Unbreakable blocks
  • "P" key will reset tiles, as on occasion, they won't create themselves properly
  • Pressing "g" will summon a zombie. It will have a 1/10 chance of jumping, and will only jump if in contact with the floor

Changes

  • "/" key can now open chat menu too
  • Entitites can interact with physics gravity system. They are only rendered and ticked when they are on screen, in the future, I will possibly implement a "simulation distance" system
  • Bug report background is opaque
  • New Biome system, uses MC's real overworld system to pick biomes
  • Improved terrain smoothness

Bugs Fixed

  • [MCSE-23] Username doesn't support numbers
  • Clone limit would be reached by refreshing title screen too much
  • Unbreakable blocks no longer show breaking animations
  • [MCSE-12] + [MCSE-19] Water is breakable